Heist
For this exercise we had to produce a short film around 30 seconds to a minute long to show that we could use continuity with a camera.
My group chose to film a card game with a twist at the end, but unfortunately the cameras which we were using had extremely low charge, so we were only able to film a very short amount and couldn't show our whole idea. Although what we did film worked well, and we were able to show the skills that we had in editing and camera angles.
The short film we filmed lasts around 1 minute long.
Below is a copy of our film.
The opening scene of our film is a shot showing the dealer (Guy Zawada) shuffling a pack of cards, although he isn't the best shuffler in the world this show really sets the scene, showing that it involves a dark room, this shows an element of suspicion and danger. The start of the video fades into our first shot, there is also a title screen which also fades in as shown below.
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After guy has finished shuffling the cards the door opens off shot, this causes him to turn his head and look towards the door. The shot then changes and in walks our second character (Vlad Taraskin) who is one of the players in this card game/gamble. He proceeds to sit down at the table with the dealer and throws his money which he is using as a bet. To show the player throwing his money into the bowl we used a match on action, this is where two shots are put together to show the ending of an action the current character has done.
After guy has finished shuffling the cards the door opens off shot, this causes him to turn his head and look towards the door. The shot then changes and in walks our second character (Vlad Taraskin) who is one of the players in this card game/gamble. He proceeds to sit down at the table with the dealer and throws his money which he is using as a bet. To show the player throwing his money into the bowl we used a match on action, this is where two shots are put together to show the ending of an action the current character has done.
Below is an example of out match-on-action:
As you can see the first shot shows the player throwing his cash into the bowl with the camera at a eye level angle, as he lets go of the cash the shot finishes and then the second one plays. The second shot shows the money landing into the bowl at a close up angle of the bowl. This is a very effective way of showing what a character does with a certain item, instead of just filming them do it which can be boring and look un-professional
After the previous shot, the second character/player (Me) enters the room. Once I walk into the room, there are three shots which follow that character before he sits down.
The three shots have been put together to show that we can carry one clip on from the last without any jumps or continuity errors. Below the shots are explained.
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First Shot: This shot carries on from when I walk into the room. It is an over the shoulder shot. this shot ends as I begin to walk behind the dealer.
The three shots have been put together to show that we can carry one clip on from the last without any jumps or continuity errors. Below the shots are explained.
First Shot: This shot carries on from when I walk into the room. It is an over the shoulder shot. this shot ends as I begin to walk behind the dealer.
Second Shot: The second shot continues from where the last left off and shows me walking behind of the dealer from another angle. this time it is at eye level of the dealer and shows him watch me as I walk past.
Final Shot: The final shot is a side on view of me to show that I am sitting on the table of which the game is taking place on.
Throughout the last three shots we bared in mind that we could not break the 180-rule, this could cause the audience to be confused or not to realize who was sitting where.
From the start of the video we had used fairly low down shots/camera angles, so we decided that instead of using match on action of me throwing the money into the bowl, we used a birds eye view of the table, this shot in a way showed all the positions of the players and showed the surroundings.
The lighting in our video is dark, this creates a threatening, uneasy feel atmosphere,to show that something illegal or dangerous was happening. The darkness of our video also helped us to concentrate the viewers/audience attention onto the camera shot and to help set the scene better instead of showing that it was in fact inside a studio.
The final three shots in our video are all close ups, the first close up is of the dealer looking left then right at the two players, then there is a fade in fade out clip of the first players face then another close up of the second players face which also fades in and the fades out. The credits then roll.
These are the last three close ups before the credits:
Throughout the last three shots we bared in mind that we could not break the 180-rule, this could cause the audience to be confused or not to realize who was sitting where.
From the start of the video we had used fairly low down shots/camera angles, so we decided that instead of using match on action of me throwing the money into the bowl, we used a birds eye view of the table, this shot in a way showed all the positions of the players and showed the surroundings.
The lighting in our video is dark, this creates a threatening, uneasy feel atmosphere,to show that something illegal or dangerous was happening. The darkness of our video also helped us to concentrate the viewers/audience attention onto the camera shot and to help set the scene better instead of showing that it was in fact inside a studio.
The final three shots in our video are all close ups, the first close up is of the dealer looking left then right at the two players, then there is a fade in fade out clip of the first players face then another close up of the second players face which also fades in and the fades out. The credits then roll.
These are the last three close ups before the credits:
This is really good Bruce - you explain yourself well and cover most of the techniques. The last three closeups could be discussed - you leave them hanging somewhat. Overall - well done!
ReplyDeleteSean